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Devlog
Build 5 Update (Beta)
September 10, 2019
by
charlie phillips
Build 5 Features (Beta): - UI button art and animation - shop icons, button layout, and item cost - title treatment logo - new collectables art/animation - enemies accumulate - sword button asset - sw...
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Build 4 Update (Alpha 1)
August 08, 2019
by
charlie phillips
Build 4 Features (Alpha): Created basic shop functionality Purchasing from the shop via button press Cost of item increases with each purchase Coins are removed Implemented AI enemy movement Randomly...
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Build 3 Update (prototype)
July 10, 2019
by
charlie phillips
Build 3 Features (prototype): Updated UI flow and added new temp art Player will exit through the shop The shop screen will take you back to the level Implemented enemy and collision with player (move...
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Build 2 Update (first demo)
July 08, 2019
by
charlie phillips
Build 2 (prototype) Features: Level layout and wall collisions Player movement - can turn corners and wrap around map Snack logic - can be collected for points and spawn randomly on the map Beginning...
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